Super fun project we did at Blur. I was in charge of Modeling and Texturing of the Forest environment. A big part of the assets used are from Quixel Megascans. Big thanks to Art Sayan and Beat Reichenbach for the help !
I was then in charge of doing the look development for that environment and initial light setup for the team. I then did Scene Assembly, Lighting and Compositing on theses shots. Thanks to Colin James and the team for the hard work !
Tasks:
• Environment Modeling/Texturing
• Look Development
• Lead Scene Assembly
• Lighting
• Compositing